полностью вкратце и на английском
То что было исправлено за эту неделю:
- Additional connectivity optimizations and improvements
- Lord Erebus: Bite's Mana Cost increased, Damage decreased, Armor Reduction decreased
- Fix for looping audio track after leaving character select screens
- Fix for audio volumes not being reset on restart
- Adding /skipintro command line to bypass intro movies
- Players will remain connected to facilitator if they fail to connect to other players, provided they can connect to the host. The host ultimately can kick people with problematic connections to others.
- Favor Items fixes, but still some assorted issues that should be addressed in the next update.
- Major optimizations to audio on low fidelity settings
- Fixed bug that occurred if you used an ability after issuing an attack command. This is the "won't chase the demigod I clicked" bug.
- Sending deltas for partially completed achievements.
- Each player now saves their own achievements and favor items
- Fixed partial Achievement saves bug.
- Fixed a bug that occurred if you accomplished an achievement in game.
- Fixed a bug in disconnect dialog that would try to update it even if we had determined we did not want to show it
- Changed resample rate to 24k in Low settings
- Delayed FMOD initialization until audio LOD is set via options
- Disabled hitbox interference from announcer messages.
- Life's Child no longer removes Inner Grace (Sedna fix)
То чего еще нет, но скоро будет:
- Robust multiple IP support. If you are talking to the Internet with more than 1 IP, you may have a harder time connecting. This is because you might connect to 1 player with 1 IP and to another player with a different IP. We have gotten new code from Raknet to address this but it will take time to integrate and test.
- Better NAT. We have a slew of improvements to the NAT thanks to the Raknet update we got this week but again, it will take time to integrate and test.
- Route through host. This works and we came “this” close to putting it in. The problem is, not all players are really in a position to be routed through. Now, my machine could do it. But we don’t have a way for Billy Bob with his DSL line from trying to host a game with 10 players.
- Route through dedicated proxy. This too works but we do not have the code in that lets it intelligently pick which proxy (i.e. someone in Japan is not going to want to use a proxy in Virginia).
нам очень интересна вот эта строка:
- Lord Erebus: Bite's Mana Cost increased, Damage decreased, Armor Reduction decreased
а именно поменяли все не в лучшую сторону!
Mana Cost increased from 300/420/500/595 to 350/500/650/800.
Damage and health gain decreased from 300/500/700/900 to 250/425/600/775.
Armor reduction decreased from to 250/400/600/800 250/400/550/700.