Пока счастливые обладатели лицухи ждут выхода патча v1.2, поклонники Весёлого Роджера продолжают гамать на версии 0,91 и навряд это поменяется. Я долго надеялся что найдутся добрые люди, которые исправят сию вселенскую несправедливость, но видимо моим надеждам не суждено сбыться. Что ж, если гора не идёт к Магомету, то Магомет идёт к горе
Собственно это ещё не сам патч, а всего лишь демонстрация имеющихся артов и планы на будущее. В связи с этим стоимость всех новых(и старых скрытых) снижена до 1000.
Доступно только для пользователей
Чего там есть сейчас:
Доступно только для пользователей
В изменениях я ориентируюсь на уже вышедшие патчи к demigod и пожелания игроков с оффа( http://forums.demigodthegame.com/354365 и http://forums.demigodthegame.com/348135 ) на данный момент планы такие(помеченное зелёным - что уже сделано, желтым - будет в ближайшем будущем, серым - вообще не рассматривается, синим – пока отложено):
Bugs and Balancing for v1.2
Some suggestions were taken from innociv (http://forums.demigodthegame.com/348135)
Pantheon Stats (yes, this gets an own category now)
- Host gets always gets a win when game is split/crashed (http://forums.demigodthegame.com/357421)
- Fix counting of AI games in stats (http://forums.demigodthegame.com/357210)
Major Issues
- Fix Alt+Tab crashing the game (http://forums.demigodthegame.com/355555)
- Fix armor rating going into negative (http://forums.demigodthegame.com/351592)
(also: Armor reduction debuffs should not effect buildings (QoT ground spikes current gives like a 250% damage bonus because it puts buildings into negative)
- Fix spells not casted because of reduced cooldowns (http://forums.demigodthegame.com/353955)
- Fix cooldown increase bug (http://forums.demigodthegame.com/347124)
- Fix Demigod "pathing" around edges on the map (they get stuck)
- Fix players from becoming invisible in the lobby and still occupying a slot!
- Interduce a cap for "slowing effects" to limit massive stacking (http://forums.demigodthegame.com/351504)
- Fix mana refill exploit (Dropping a mana giving item when MP are lower than the mana giving item will give you full MP)
- Fix auto attack related bugs (http://forums.demigodthegame.com/356419)
- Fix valor flag bug (http://forums.demigodthegame.com/357156, http://forums.demigodthegame.com/357271 )
- Fix move order canceling when using effects such as "Wand of Speed" (http://forums.demigodthegame.com/356694)
- Fix sound looping issue (http://forums.demigodthegame.com/356935)
- Fix Torchbearer closeup auto-attack bug (http://forums.demigodthegame.com/356449)
- Fix Sludge Slinger item not working when not facing target
- Attach a "Send Error Report" button to the "Unhandled Exception" game crashing errors for easy reporting to SD/GPG of crashes. (BobWI)
- Fix idol resell exploit (http://forums.demigodthegame.com/351951) [FIXED in 1.1] (но не полностью, крипов вызывать нельзя, но к сожалению я не нашел где убираются мини иконки слотов у генералов)
- Introduce a "concede" option to solve the "rage quitting" [FIXED in 1.1]
- Fix "priest citadell upgrade" by nerfing the experience and gold a DG gets for killing: 50->33xp, 33->15g (http://forums.demigodthegame.com/353405) [FIXED in 1.1]
Minor Issues
- Introduce a new game option to limit identical DGs per team (1, 2, 3, unlimited)
- Fix citadell death, so the game doesn't hang for 5-10 seconds
- Should respawn in the mode you died in for TB/QoT
- Fix resetting camera on death
- Fix for another skill not used bug (http://forums.demigodthegame.com/354683)
- Fix plattforming on maps like Crucible (Erebus), it's a unfair advantage (http://forums.demigodthegame.com/351416)
- Fix erebus poison pots giving suicidal gold award (http://forums.demigodthegame.com/356363)
- Fix language of lobby to be in local language and not hosts language setting...
- Fix Regulus maiming himself drinking potions (http://forums.demigodthegame.com/356238)
- Lifesteal is based off total damage ignoring armor mitigation, is this intended?? If no, fix.
- Hungarling's Crown has a wrong tooltip (35% not 25%)
- Fix "Magical Coin Pouch" favor (Cost is correct, but you need the original amount before it will allow to purchase the item.)
- Item effects not working properly (http://forums.demigodthegame.com/355120)
- Fix stacked items usage (http://forums.demigodthegame.com/356917)
- Fix inaccurate health bars on mouse over (http://forums.demigodthegame.com/356347)
Items
- Consumables
--- [Hex Scroll] Reduce cost to 400g or change effect to 35%(если скажете чего там поменять + мне надо знать какие параметры сейчас на оффе)
--- [New Item A] 500g, Capture lock is broken, cast 1s(чего тут сломано?)
- Artifact Consumable
--- [Enhanced Health Potion] 1000->800g
--- [Enhanced Mana Potion] 1000->600g
--- [Revitalization Elixir] 1000->900g
--- [Supreme Health Potion] 1500->1200g
--- [Supreme Mana Potion] 1500->900g
--- [Supreme Revitalization Elixir] 1500->1350g
- Trinkets
--- [Sludge Slinger] 750g->400g
--- [Wand of Speed] 1250g->1750g
--- [Warlord's Punisher] 1.5->1s cast
--- [Twig of Life] 3000->2500g, 33%->50% restore, 100->150 minion life
--- [Magnus Rod] 3250->3000g
--- [Ring of the Ancients] 400->600 Armor
--- [Parasite Egg] 5000->4500g, 30->20 wep damage, 10%->5% Attack Speed, Damage to Minions 100% (how much is it atm?)
--- [Heart of Life] cast time 0->3s, cooldown 30->60s (moved to artifact shop) [FIXED in 1.1](какие параметры у харта на оффе? + я заметил что харта сбивается, если тебя хилит Седна.
- Armor
--- [Duelist's Cuirass] 5->10% (with 500 dmg, 5% of 1.5 is only about 12.5 damage???)(о чем это он говорит?)
--- [Platemail of the Crusader] 100->300 Armor???(у меня тут 1000, менять ничего не стал), 1%->7% on hit to heal 300
--- [Groffling Warplate] 1->5% to get a shield of 300
- Helms
--- [Vlemish Faceguard] 11->10mps
--- [Theurgist's Cap] 35->50% mana per second, ->10% chance to stop hp/mana regen per second for 7s
--- [Vinling Helmet] 3%->10%
--- [Hungarling's Crown] 25%->30%
- Boots
--- [Footman's Sabatons] 600->500g
--- [Unbreakable Boots] 800->700 mana, 600->500 health (this item is just too good, I always get it!)
--- [Ironwalkers] 3750->2750g, 275->200 minion armor
--- [Desperate Boots] 5000->4000g, dodge 20->30%
--- [Journeyman Treads] 6750->6500g, 400->500 health
- Gloves
--- [Gauntlets of Despair] 100->250 mana drain (15%)
--- [Doomspite Grips] 6750->6250g, 30->40 damage
- Artifacts
--- [Cloak of Flames] 800->1200 damage over 10 seconds, cooldown 30s
--- [Bracelet of Rage] 300->200 damage for 10s
--- [Unmaker] 15000->10000g, 20->0 damage, 20%->15% chance to increase attack speed, 15->10% minion attack speed(не исправлял описание предмета может ещё менять буду(там высвечиваться 0 damage)) исправил множитель урона(активный) с 25% на 20%)
--- [Stormbringer] 17500->16000g
--- [Bulwark of the Ages] minon health per second 0->5
--- [Ashkandor] 18000->20000g, 4x->3x critical hit
--- [Deathbringer] 20000->18000g
- Favor
--- [Diamond Pendant] 10%->15% ability cooldown, 250->400 mana
--- [Cape of Plentiful] 45->30s cooldown
--- [Saam-el's Cloak] 5->10% movement speed
--- [Wings of the Seraphim] ... ok looking for an idea here, but its just a bad HoL that occupies a favor slot right now(это я не трогал ибо сам не знаю чего тут менять
)
--- [Blood of the Fallen] 800->600hp
- Favor (Assassin only)
--- [Essence of Magic] 3->5s, cooldown 45->30s
- Favor (Generals only)
--- [Pendant of Grace] 10->15% dodge
--- [Horn of Battle] 0->150 minion health (это 150 ХП пасивка или уменьшить активный хилл?)
--- [Cloak of Night] 100->250 damage on entry, 280->400 mana, 4->5 mana per seconds
Demigods
Rook
- Archer Tower, a salvo of arrows should only trigger items effects once, not each arrow should trigger (this is a major problem for item balancing otherwise)
Unclean Beast
- Venom Spit II, 800->700 damage over 10s (a bit too good for level 4)
- Venom Spit III, 1150->1050 damage over 10s
- Venom Spit IV, 1500->1400 damage over 10s, 150->200 damage instant
- Foul Grasp I, 800->750 mana, 332->300 over 2s
- Foul Grasp II, 1100->1000 mana,
- Foul Grasp III, 1400->1250 mana, 664->700 over 2s
Torchbearer
- Fix auto-attack to work while moving/chasing(вроде исправил, но я мало тестировал)
- Deep Freeze I, 100->150 damage per effect consumed (the combos on lower levels need more rewarding)
- Deep Freeze II, 175->200 damage per effect consumed
- Deep Freeze III, 250->250 damage per effect consumed
- Deep Freeze IV, 325->325 damage per effect consumed
- Fire and Ice, 100->125 damage to deep freeze
Oak
- Soul Power I, 20->15 dmg
- Soul Power I, 60->65 dmg
- Devine Justice I, 10->5%
- Devine Justice II, 15->10%
- Devine Justice III, 20->15%
- Rally, (has to be made more worthwhile)? (что именно увеличить?)
- Shouln't be able to attack building in "Last Stand" mode (http://forums.demigodthegame.com/349854)
QoT
- Bramble Shield I, 700->600 (too strong at Lvl 1)
- Bramble Shield II, 950->900
- Bramble Shield III, 1200->1200
- Bramble Shield IV, 1450->1500
- Spike Wave I, 350->400 damage (this is not a stun, so more damage is ok)
- Spike Wave II, 500->600 damage
- Spike Wave III, 650->800 damage
- Shamblers, fix their AI!
- Improve Auto-Attack?(на сколько?)
Sedna
-Improve Yetis(чего им повысить?)
- Pounce, cooldown 7->9s
Также планирую закончить настройку своих артов(арт на невидимость от ГПГ трогать не буду там слишком много работы)
Короче высказываем своё мнение/пожелания и т.п.